Fellow Mordheimers, I need
your opinion! (and above all this concerns
Nico and
Pat).
As you know, Hari has started playing amazons. What you may not know is that amazons turned out to be too powerful for regular Mordheim games, because their rules are designed for the
Lustria add-on, which requires more powerful models. I had not realised that until confronted with the cruel reality of a test game with my dear cousin. Otherwise I would not have allowed that warband on my table in the first place. We had to do some serious fine-tuning to adjust them to the normal Mordheimian "difficulty" level. The result still needs some further testing and approval from you guys (I mean my players Nico and Pat).
Now Hari is considering starting another warband.
Having (it seems) a rather peculiar taste for the exotic, Hari's eyes fell upon the
Beastmen Raiders, a warband that stems from another add-on called "
Empire in flames". Hari asked me if I thought this warband was OK for Mordheim. Unlike
Lustria, the
Empire in Flames add-on does not seem to have such "tough" reputation.
But, to prevent further mishaps like the "amazon-incident", I prefer to involve a jury in the decision. That's why I need you to help me decide.
Can we allow Beastmen Raiders in Mordheim? Below are the rules for Beastmen. Please give the thing a glance and tell me what you think!
(click to enlarge and/or save to desktop)Remember: the fairness and proper balancing of our games is at stake! :)
If you allow me to add a tiny personal note: I could imagine allowing this warband. They seem more adapted to Mordheim standards than the amazons. Keep in mind that they do not have a single ranged weapon. But please give your own independent opinion! After all I'm the guy who allowed amazons... *blush*