A (very) brief introduction to Gierburg
For those who may not know what it is: Gierburg is a tabletop game that is currently being developed by Chris "Cianty" Templin (the guy who also gave us the amazing Mordheim supplement Border Town Burning), revolving around a great variety of skirmish-size missions in a cloak and dagger setting with subtle (but undeniable) elements of magic and mystery.
What sets Gierburg apart from your run-of-the-mill hack-and-slash tabletop skirmish game, is its use of combat and its character-based setup (which involves RPG elements). Combat is a tool amongst others that players need to use wisely to reach their mission objective. Hence, characters in Gierburg have a variety of skills, feats and attributes that are equally important, depending on the challenges they face, not necessarily related to fighting, but also to moving, sneaking, diversion, talking etc...

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