Gierburg Painting Logbook #2
Hey, guys!
The second update to Gierburg painting is out! This time it's about a tavern. To see more...
Hey, guys!
The second update to Gierburg painting is out! This time it's about a tavern. To see more...
Labels: Gierburg
Hi, guys! I was recently invited by Chris "Cianty" Templin to join his Gierburg project as a painter. Needless to say, I was thrilled to seize the occasion. I will be documenting my progress over on Cianty's Tabletop Wargames Blog, so please feel free to head over there to read more.
A (very) brief introduction to Gierburg
For those who may not know what it is: Gierburg is a tabletop game that is currently being developed by Chris "Cianty" Templin (the guy who also gave us the amazing Mordheim supplement Border Town Burning), revolving around a great variety of skirmish-size missions in a cloak and dagger setting with subtle (but undeniable) elements of magic and mystery.
What sets Gierburg apart from your run-of-the-mill hack-and-slash tabletop skirmish game, is its use of combat and its character-based setup (which involves RPG elements). Combat is a tool amongst others that players need to use wisely to reach their mission objective. Hence, characters in Gierburg have a variety of skills, feats and attributes that are equally important, depending on the challenges they face, not necessarily related to fighting, but also to moving, sneaking, diversion, talking etc...
Labels: Gierburg
Hosting the "Golden Tom" painting competition and giving away (producing and shipping) real trophies costs money. So far we (users Admin Tom, SerialMoM and floedebolle) have paid for this out of our pocket. Why? Because this is a great community!
But in order to keep this up, we need your help.
Every contribution matters and will go towards the production costs of the "Golden Tom" painting and modelling competition. Specifically: casting and shipping trophies.